AI Insights · Timothy · October 2024
Top 5 First Person Games on iOS in Central America: Q3 2024
Explore the performance trends of the top five first-person shooter games on iOS in Central America for Q3 2024, featuring insights into downloads, revenue, and active users.
In the third quarter of 2024, the Central American market saw notable trends in the performance of top first-person shooter games on the iOS platform. These insights, sourced from Sensor Tower, provide a glimpse into the dynamics of weekly downloads, revenue, and active users for the leading titles in this genre.
Call of Duty®: Mobile, published by Activision Publishing, Inc., experienced fluctuations in its weekly revenue, starting at around $246K in early July and peaking at approximately $489K by the end of the month. Downloads remained fairly stable, averaging around 33K to 37K per week, while active users fluctuated slightly, maintaining a range between 285K and 339K throughout the quarter.
Minecraft: Play with Friends from Mojang showed a gradual decline in weekly revenue, beginning at $75K in early July and dipping to $47K by early September, before recovering to around $66K at the end of the quarter. Downloads remained low and consistent, hovering around 1.3K to 1.6K weekly. Active users saw a decrease from 219K in July to a low of 157K in early September, with a slight uptick towards the end of the quarter.
Arena Breakout: Realistic FPS, by Level Infinite, witnessed a peak in revenue mid-July at $15.8K, followed by a gradual decline to around $9.4K by the end of September. Weekly downloads were steady, ranging from 2.5K to 3.5K, while active user numbers showed minor fluctuations, averaging around 28K throughout the quarter.
Call of Duty®: Warzone™ Mobile also from Activision Publishing, Inc., presented a varied revenue trend, peaking at $13.4K in mid-September. Downloads initially surged to 19.6K in late July, followed by a downward trend to 12.2K by September end. Active user numbers remained relatively stable, fluctuating between 84K and 94K.
Lastly, Blood Strike - FPS for all by NetEase Games, showed a growth in revenue from $4.8K in early July to a peak of $13.7K by mid-August. Downloads showed a similar trend, starting at 12.7K and peaking at 14.4K in late July, before declining to 8.9K by the end of September. Active users saw a gradual increase, starting at 71K and reaching over 82K by late September.
For more detailed insights and data, be sure to visit Sensor Tower.